net10.0-ios17.2
namespace GameController
{
    [Protocol(Name = "GCDevicePhysicalInputState", WrapperType = typeof(GCDevicePhysicalInputStateWrapper))]
    [ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "GetObject", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(string) }, ReturnType = typeof(IGCPhysicalInputElement), Selector = "objectForKeyedSubscript:")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.Weak, GetterSelector = "device", IsProperty = true, IsRequired = true, IsStatic = false, Name = "Device", PropertyType = typeof(IGCDevice), Selector = "device")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "lastEventTimestamp", IsProperty = true, IsRequired = true, IsStatic = false, Name = "LastEventTimestamp", PropertyType = typeof(double), Selector = "lastEventTimestamp")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "lastEventLatency", IsProperty = true, IsRequired = true, IsStatic = false, Name = "LastEventLatency", PropertyType = typeof(double), Selector = "lastEventLatency")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "elements", IsProperty = true, IsRequired = true, IsStatic = false, Name = "Elements", PropertyType = typeof(GCPhysicalInputElementCollection<NSString, IGCPhysicalInputElement>), Selector = "elements")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "buttons", IsProperty = true, IsRequired = true, IsStatic = false, Name = "Buttons", PropertyType = typeof(GCPhysicalInputElementCollection<NSString, IGCButtonElement>), Selector = "buttons")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "axes", IsProperty = true, IsRequired = true, IsStatic = false, Name = "Axes", PropertyType = typeof(GCPhysicalInputElementCollection<NSString, IGCAxisElement>), Selector = "axes")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "switches", IsProperty = true, IsRequired = true, IsStatic = false, Name = "Switches", PropertyType = typeof(GCPhysicalInputElementCollection<NSString, IGCSwitchElement>), Selector = "switches")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "dpads", IsProperty = true, IsRequired = true, IsStatic = false, Name = "Dpads", PropertyType = typeof(GCPhysicalInputElementCollection<NSString, IGCDirectionPadElement>), Selector = "dpads")]
    [SupportedOSPlatform("macos13.0")]
    [SupportedOSPlatform("ios16.0")]
    [SupportedOSPlatform("maccatalyst16.0")]
    [SupportedOSPlatform("tvos16.0")]
    public interface IGCDevicePhysicalInputState : INativeObject, IDisposable
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [RequiredMember]
        virtual GCPhysicalInputElementCollection<NSString!, IGCButtonElement!>! Buttons
        {
            [Export("buttons")]
            get;
        }

    }
}
.NET
10.0
Information specific to net10.0
Platforms This API is only available when you target a specific platform:
iOS
10.010.110.210.311.011.111.211.311.412.012.112.212.312.413.013.113.213.313.413.513.614.014.114.214.314.414.515.015.215.416.016.116.216.417.017.2
Mac Catalyst
13.113.213.313.413.514.214.314.414.515.015.215.416.116.216.417.017.2
macOS
10.1410.1510.1611.011.111.211.312.012.112.313.013.113.314.014.2
tvOS
10.010.110.211.011.111.211.311.412.012.112.212.312.413.013.213.313.414.014.214.314.414.515.015.215.416.016.116.417.017.2
Information specific to net10.0-ios17.2
Assembly

Microsoft.iOS , Version=18.5.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Preview The API is contained in a preview framework.
Platform Restrictions

The property getter is only supported on the following platforms:

  • iOS >= 16
  • Mac Catalyst >= 16
  • macOS >= 13
  • tvOS >= 16
  • Built-in API
  • Package-provided API